我的世界Java版 22w03a 发布 种子”0″不再被当作特殊情况处理

Happy New Year!It’s time for the first snapshot of 2022 to hit the shelves. This snapshot series will be leading up to the release of 1.18.2. With this release we aim to address a few issues before moving on and starting with the Wild Update snapshots.
新年快乐!2022 年的第一个快照来咯!这次的快照将揭开 1.18.2 版本更新的篇章。在这个快照中,我们解决了一些遗留问题,为全力投入“荒野更新”的开发工作及其快照做好铺垫。

This snapshot contains tweaks to the world seed input and adds a new placefeature command. On top of that, it also fixes a bunch of bugs.
本次快照主要包括调整世界种子的输入设计及新增 placefeature 命令,当然也修复了一些漏洞。

Happy mining!
祝挖矿愉快!

Changes in 22w03a
22w03a 中的更改

  • A seed of the number zero is no longer handled as a special case
  • 种子“0”不再被当作特殊情况处理
  • Any spaces before/after an inputted seed will now be trimmed
  • 现在会自动去除在输入的种子之前/之后的多余空格
  • Ender chests are no longer gift wrapped around Christmas
  • 末影箱在圣诞节期间不会再呈现礼品盒纹理

Technical changes in 22w03a
22w03a 中的技术性更改

  • The locate command now uses a namespaced id parameter
  • locate 命令现在可以使用命名空间 ID 参数
  • Added command: placefeature
  • 新增命令:placefeature

placefeature
New command that places a configured feature at a given location. Syntax: placefeature <id> [pos]

新的命令,用于在指定地点放置配置地物。语法:placefeature <id> [pos]

Parameters:
参数:

  • id: The namespaced id of a configured feature to place
  • id:希望放置的配置地物的命名空间 ID
  • pos: The position to use as the origin for the feature placement (if omitted, ~ ~ ~ is used)
  • pos:地物放置位置的原点(若未指定,则默认使用 ~ ~ ~

Fixed bugs in 22w03a
22w03a 修复的漏洞

  • MC-83938 – Standing on entities with solid collision boxes (shulkers, boats) kicks you for flying
  • MC-83938 – 站在具有实心碰撞箱的实体(如潜影贝和船)上会导致你因飞行被踢出
  • MC-98727 – Server: Entering a boat/minecart/horse while going upwards from jumping causes a kick for flying
  • MC-98727 – 在服务器上跳跃的同时乘坐船、矿车或马会导致因飞行被踢出
  • MC-111082 – Riding a boat with NoGravity on a server without flight enabled causes kick for flying
  • MC-111082 – 在不开启飞行的服务器上乘坐有 NoGravity 的船会因为飞行被踢出
  • MC-126772 – Underwater fog doesn’t hide edge of chunks correctly at low render distances
  • MC-126772 – 水下迷雾在低区块渲染距离下不能正确遮挡区块边缘
  • MC-135989 – Kicked for flying using trident with Riptide enchantment
  • MC-135989 – 使用激流三叉戟飞行时被会被踢出
  • MC-167763 – Blindness does not work underwater for certain graphics cards
  • MC-167763 – 特定显卡会导致失明效果在水下失效
  • MC-185545 – Knockback Resistance on players is still affected by chance
  • MC-185545 – 对玩家造成的击退攻击仍受概率影响
  • MC-185695 – Twisting vines don’t reliably protect the player from fall damage
  • MC-185695 – 缠怨藤不能可靠地保护玩家免除摔落伤害
  • MC-205232 – Player can see farther in powder snow with blindness effect
  • MC-205232 – 带有失明效果的玩家在细雪中可以看得更远
  • MC-223834 – Pointed dripstone can form below some non-full (non-solid) blocks
  • MC-223834 – 滴水石锥可以在一些非固体或非完整方块下形成
  • MC-226359 – The Zero-Width Non-Joiner shows as a “ZWNJ” box
  • MC-226359 – 零宽不连字显示成了一个写有“ZWNJ”的框
  • MC-229313 – Some blocks that negate fall damage don’t reliably protect mobs at certain heights
  • MC-229313 – 一些消除摔落伤害的方块在部分高度下不能可靠保护生物
  • MC-230905 – Sky background is visible on certain reduced fog situations
  • MC-230905 – 天空背景在某些迷雾减小的情况下可见
  • MC-233599 – /spreadplayers command does not allow for negative “under” values
  • MC-233599 – /spreadplayers 命令不允许负“under”值
  • MC-235574 – Game crashes when replacing a block with a wall with blockstate up:false
  • MC-235574 – 在用方块状态为 up:false 的墙来替换方块时,游戏崩溃
  • MC-236693 – “Done” button in controls submenu is very low
  • MC-236693 – “按键控制”子菜单中的 [完成] 按钮太靠下了
  • MC-237262 – Crash report and tick profiling causes “Failed to find module info for _” spam to log
  • MC-237262 – 崩溃报告和刻分析会造成日志中出现大量的「无法找到_的模块信息」
  • MC-238114 – Meadow trees can spawn without bee nests
  • MC-238114 – 草甸的树有时候不会生成蜂巢
  • MC-238866 – Snow / powder snow can generate underwater
  • MC-238866 – 雪和细雪可以在水下生成
  • MC-239031 – Glitchy chunk rendering persists since 21w41a
  • MC-239031 – 区块渲染问题自21w41a起一直存在
  • MC-239436 – Broken culling in very long caves
  • MC-239436 – 超长洞穴中出现损坏的方块剔除面
  • MC-240559 – JFR JSON report’s bytesPerSecond is incorrectly calculated
  • MC-240559 – JFR JSON报告中的 `bytesPerSecond` 计算错误
  • MC-241152 – Powder snow is part of #goat_spawnable_on block tag / Goats can spawn on powder snow
  • MC-241152 – 细雪拥有 `#goat_spawnable_on` 方块标签,导致山羊可在其上方生成
  • MC-241205 – Sandstone generates 2-5 layers instead of 3-8 layers
  • MC-241205 – 世界会生成 2 至 5 层砂岩,而非 3 至 8 层
  • MC-242010 – Snow Blocks, Powder Snow aren’t a part of #azalea_root_replaceable / Rooted dirt can’t replace Snow Blocks & Powder Snow
  • MC-242010 – 雪块和细雪没有 `#azalea_root_replaceable` 标签,导致缠根泥土无法将其替换
  • MC-242331 – Entities are displayed faster than chunks
  • MC-242331 – 实体先于区块而显示
  • MC-242543 – Suffocation always uses the entity head center position for predicate and collision box
  • MC-242543 – 窒息的谓词和碰撞箱判定总是使用实体头部中心坐标
  • MC-242709 – Pointed dripstone clusters create holes in the ground when generating in aquifers
  • MC-242709 – 滴水石锥群在含水层中生成时会使地上形成凹坑
  • MC-243015 – Falling blocks at chunk generation cause tons of entities and (client-side) lag
  • MC-243015 – 区块生成时产生的掉落的方块会产生大量实体并导致(客户端)卡顿
  • MC-243196 – Driver view angle resets when another player enters or exits boat
  • MC-243196 – 当其他玩家上/下船时,驾船者的视角会重置
  • MC-243245 – Unable to select “What is Realms?” button using Tab
  • MC-243245 – 无法使用Tab键定位到 [“Realms”是什么?] 按钮
  • MC-243489 – Console spam: Skipping update for removed player
  • MC-243489 – 控制台输出大量「跳过已移除玩家的更新」信息
  • MC-243619 – Raid waves can spawn outside of simulation distance
  • MC-243619 – 袭击队伍可以在模拟距离外生成
  • MC-244164 – Upgrade to 1.18 makes chests invisible and empty
  • MC-244164 – 升级到 1.18 后,箱子变得不可见且内容物被清空
  • MC-244174 – Fog effect for void, blindness, water, lava & powder snow is cylindrical
  • MC-244174 – 虚空、失明、水、岩浆和细雪的迷雾效果是圆柱形的
  • MC-245345 – Crash when reloading chunks
  • MC-245345 – 重新加载区块时崩溃
  • MC-245347 – Flying with an elytra and colliding with floating flowing water sometimes doesn’t reset fall damage
  • MC-245347 – 使用鞘翅滑翔撞击浮空的流动的水有时不会重置摔落伤害
  • MC-245406 – Memory leak leading to crashes when loading pre-1.18 chunks
  • MC-245406 – 加载1.18之前的区块时发生内存泄漏,导致崩溃
  • MC-245416 – Baby turtles suffocate on soul sand
  • MC-245416 – 幼年海龟在灵魂沙上窒息
  • MC-246445 – Game crashes when dispenser with shears is used on non-beehive block in #beehives tag
  • MC-246445 – 发射器射出的剪刀作用于带 `#beehives` 标签的非蜂箱方块时,游戏崩溃
  • MC-246449 – Game crashes when villager tries to open non-door in #wooden_doors tag
  • MC-246449 – 村民尝试打开带 `#wooden_doors` 标签的非门方块时,游戏崩溃
  • MC-246464 – Game crashes when dispensing a bone meal in a warm ocean and there is a block with no facing block state in #wall_corals
  • MC-246464 – 在暖水海洋中使用发射器发射骨粉时,若未面向带有 `#wall_corals` 标签的方块,游戏会崩溃
  • MC-247415 – Game crashes if coral related block tags are empty during coral reef generation
  • MC-247415 – 若珊瑚礁生成过程中,珊瑚相关的方块标签被清除,游戏会崩溃

来源:taskmgr.exe


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