我的世界Java版 21w44a 发布 优化了实体碰撞

Another snapshot is now available. We’ve addednew world generation below existing chunks, and blocks and fluids are now alsopart of the simulation distance setting. We also fixed a few bugs.
现在,另一个快照已经推出。我们在已有区块的下方添加了新世界生成器,方块和流体也加入了模拟距离设置的控制范围。我们也修复了一些漏洞。
Keep in mind that we’re still working on theworld upgrades, so making a backup before upgrading is still a good idea.
记住我们现在仍然在进行世界更新,所以还是要记得备份哦。

Enjoy!

享受新快照吧!

New Features in 21w44a
21w44a 的新增特性

  • New world generation is now inserted under existing chunks when upgrading a world to the new world height
  • 现在当升级旧世界时新的世界生成器将会作用于原有区块之下
  • Added an Online options screen where you can now find the Realms Notifications option and Difficulty when on a server
  • 添加了一个在线选项页面,您现在可以在游玩服务器时从中找到领域服通知选项和难度信息
  • Added an “Allow Server Listings” option to opt-out of having your name displayed in server listings
  • 加入了“允许的服务器列表”设置来选择是否不让您的名字出现在服务器列表中

Changes in 21w44a
21w44a 的修改内容

  • Sleeping now only resets the weather cycle if it was raining
  • 现在只有在下雨的时候睡觉才能重置天气周期
  • Blocks and fluids are now also affected by simulation distance. It might be a good idea to test that the behavior of your redstone contraptions remained the same
  • 方块和流体现在也受模拟距离设置的影响。最好测试一下你的红石装置的表现与之前相比是否保持不变
  • Optimized entity collisions
  • 优化了实体碰撞

Technical changes in 21w44a
21w44a 的技术性修改

  • Servers can now set property hide-online-players to true in order to not send a player list on status requests
  • 服务器现在可以通过把设置hide-online-players设为true来阻止在状态请求中发送玩家列表
  • When JFR profiling is started from an external source, the JFR events for network packets are now aggregated instead of one event per packet
  • 当使用外部资源启动JFR分析时,数据包网络的JFR事件将被整合处理而不是每个数据包都独立为一个事件

Fixed bugs in 21w44a
21w44a 修复的漏洞

  • MC-63340 – Sleeping always resets time until rain
  • MC-63340 – 睡觉总是重置下雨时间
  • MC-170551 – Foxes can’t spawn on podzol or coarse dirt
  • MC-170551 – 狐狸不能在灰化土或砂土上生成
  • MC-200494 – In mineshafts, torches can generate attached to blocks other than the wooden supports
  • MC-200494 – 废弃矿洞内的火把在生成时没有把支撑方块修改为木质方块
  • MC-216432 – Mineshafts can generate with light but without any torches
  • MC-216432 – 废弃矿井中即使不生成火把也有光亮
  • MC-216561 – Torches not spawning in abandoned mineshafts under y=0
  • MC-216561 – y=0以下的废弃矿井中不生成火把
  • MC-217038 – Large dripstone structures can be generated outside the caves
  • MC-217038 – 滴水石簇生成在洞穴外
  • MC-236701 – New mountain biomes don’t count towards “Adventuring Time” advancement
  • MC-236701 – 新加入的山地生物群系未计入“探索的时光”进度
  • MC-236938 – /jfr stop output does not have a link
  • MC-236938 – `/jfr stop` 的输出不包含链接
  • MC-237986 – Mobs specific to structures aren’t spawning in their structures
  • MC-237986 – 结构特有的生物不会在其对应的结构中生成
  • MC-238062 – Foxes & Wolves don’t spawn in Groves
  • MC-238062 – 狐狸和狼不会在雪林中生成
  • MC-238761 – Adventuring Time does not account for the new cave biomes
  • MC-238761 – 新加入的洞穴生物群系未计入“探索的时光”进度
  • MC-238877 – Deep Ocean & Ocean is not needed for the “Adventure Time” advancement
  • MC-238877 – 深海和海洋没有被计入进度“探索的时光”的达成条件中
  • MC-238900 – Values of ‘Infinity’ in noise settings in default worldgen
  • MC-238900 – 默认世界生成的噪声设置中的数个为`infinity`的值
  • MC-238912 – Powder snow strips can’t generate exposed to the surface
  • MC-238912 – 暴露在空气中的细雪片会被替换成常规的雪
  • MC-238962 – Icebergs go all the way to ocean floor.
  • MC-238962 – 冰山一路生成至海床层
  • MC-238966 – Old Growth Spruce Taiga and Old Growth Birch Forest aren’t part of the “Adventuring Time” advancement
  • MC-238966 – 原始云杉针叶林和原始桦木森林没有被计入进度“探索的时光”的达成条件中
  • MC-238968 – Windswept Gravelly Hills & Windswept Savanna aren’t apart of the “Adventuring Time” advancement
  • MC-238968 – 风袭沙砾丘陵和风袭热带草原没有被计入进度“探索的时光”的达成条件中
  • MC-239280 – Withers do not move down to follow the player when the wither’s health is half or lower
  • MC-239280 – 凋灵的生命值小于等于一半时不会向下移动跟随玩家
  • MC-239344 – All torches in mineshafts are facing the wrong way
  • MC-239344 – 废弃矿井中的火把全部朝向错误
  • MC-239359 – Wither Skeletons can only spawn on Nether Bricks
  • MC-239359 – 凋灵骷髅只能在下界砖块上生成
  • MC-239689 – The “amplified” boolean in noise settings does nothing
  • MC-239689 – 噪声设置中的布尔值“amplified”不起任何作用
  • MC-239854 – Nether and caves world is missing bedrock
  • MC-239854 – 下界和洞穴世界类型缺少基岩层
  • MC-239858 – Nether decorations can be generated on the original bedrock layer
  • MC-239858 – 下界的装饰性方块可以生成在基岩层上
  • MC-239866 – Terrain shaper in noise_settings is not used
  • MC-239866 – 噪声设置中的地形塑造器(Terrain shaper)未被使用

来源:xiang_xge


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