我的世界基岩版 Beta 1.17.0.58 发布 把地图放在荧光物品展示框中时不再导致附近的物品也被点亮

Features and Bug Fixes
新特性与 Bug 修复

Dripstone
滴水石

  • Long stalactites drip only from the tip
  • 较长的钟乳石只会从尖端滴下液体
  • Stalactites now drip water slightly more often when filling a cauldron
  • 当钟乳石下方有炼药锅时,滴水频率会稍微增大
  • Pointed dripstone now correctly gets destroyed after the block it was placed on is broken by block updates
  • 当钟乳石尖附着的方块因方块更新被破环时,钟乳石尖会被正确地破坏了

User Interface
UI

  • Tweaked background color of settings screens
  • 调整了设置界面的背景颜色

Graphical
图像

  • Fixed a bug that could occur on older worlds where looking up in a minecart would display the inside of the minecart blocking the player’s view
  • 修复了一个可能会发生在旧版本世界中的问题,当玩家在矿车中抬头时会显示矿车的内部,从而阻挡玩家视线
  • Maps inside Glow Item Frames no longer cause nearby items to light up
  • 地图放在荧光物品展示框中时不再导致附近的物品也被点亮

Items
物品

  • Picking or breaking Glow Item Frames now gives the correct item (MCPE-117514)
  • 破坏发光物品展示框或拿起里面的东西时会得到正确地物品了
  • Advanced Pick Block will now save the data of copied blocks correctly (MCPE-126040)
  • 使用中键复制方块时可以正确地保留方块的数据值了
  • Furnace, Smoker, and Blast Furnace now become unlit when fuel finishes (MCPE-127550, MCPE-127559)
  • 熔炉、烟熏炉、高炉在燃料耗尽时可以正确地熄灭了
  • Fixed a bug where the map was centred on player’s position when it was created (MCPE-126607)
  • 修复了创建地图时关于玩家在地图中的位置的 Bug
  • Baby Axolotls no longer consume the Bucket when being fed with a Bucket of Tropical Fish
  • 用热带鱼桶美西螈时,美西螈不会把桶吃掉了
  • Buckets that were used to feed Axolotls can now be stacked together with other empty Buckets (MCPE-127426)
  • 喂美西螈的热带鱼桶喂完变成的空桶会自动和其他空桶堆叠

Gameplay
游戏内容

  • Fixed ripple effect on portals and crash when creating a large amount of portal blocks (MCPE-126674, MCPE-126690)
  • 修复了传送门上的波纹图案,并且修复了当创建大量的传送门方块时游戏崩溃的问题
  • Fixed bubble columns on naturally generated Magma Blocks (MCPE-127196)
  • 修复了自然生成的岩浆块上方的气泡柱的问题

Commands
命令

  • Function’s positional offset is no longer re-evaluated for every command inside the function when run with the ‘/execute’ command. It is now only evaluated once for the whole function (MCPE-124890)
  • 当运行 ‘/execute’ 命令时,函数的坐标偏移不再为每个函数中的命令单独重新计算,只会对整个函数重新计算一遍

Technical Updates
技术性更新

Items
物品

  • Fixed an issue with Signs not displaying the saved text upon placement
  • 修复了告示牌放置后不会显示保存的文本的问题
  • The “has_equipment” filter once again supports data values
  • 过滤器 “has_equipment” 再次能够支持数据值

Mobs
生物

  • Added a new field “transform_to_item” to the “minecraft:ageable” component. If the field is filled with an item name, the item will be given back when any of “feed_items” are used. Similar to “transform_to_item” in the “minecraft:breedable” component
  • 在 “minecraft:ageable” 组件中添加了新字段 “transform_to_item”。如果该字段存有物品名,则当任意 “feed_items” 被调用时该物品名将会被返回。类似于 “transform_to_item” 字段在 “minecraft:breedable” 组件中的作用

来源:Jaanai



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