我的世界Java版 1.18-pre7 发布 调整了一点洞穴生物群系的特性

Edit:We’re now releasing the seventh pre-release for Minecraft 1.18,fixing more critical issues and tweaking cave biome features a bit further.

更新:我们现在发布了Minecraft 1.18的第七个预发布版,修复了更多的致命错误并且调整了一点洞穴生物群系的特性。

Changes in 1.18 Pre-release 7

1.18预发布版7的修改内容

The numbers of features in cave biomes have been increased somewhat again

洞穴生物群系的特性数量又增加了一些

Fixed bugs in 1.18 Pre-release 7

1.18预发布版7修复的漏洞

MC-218592-Azalea trees can generate in more than two blocks of water

MC-218592-杜鹃树可以在两格多的中生成

MC-241277-Server can’t generate amplified/large biomes worlds from scratch

MC-241277-服务器不能从头开始生成放大化/巨型生物群系世界

MC-241327-Render Distance 13 at the world border causes excessive lag

MC-241327-渲染距离13会在世界界限处导致异常卡顿

MC-242068-Dirt part of the Dirt Path texture is one pixel too low

MC-242068-土径纹理中的泥土部分少了一个像素

MC-242546-When optimizing 1.17 world in 1.18,old“Level”Compound is not deleted,resulting in increased world size

MC-242546-在1.18中优化1.17的世界时,旧的”Level”文件没有被删除,导致世界文件体积增大

来源:希铁石z


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